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Fnv darnified ui how to use
Fnv darnified ui how to use




fnv darnified ui how to use
  1. Fnv darnified ui how to use mod#
  2. Fnv darnified ui how to use mods#

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fnv darnified ui how to use

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    Fnv darnified ui how to use mod#

    NOTE: When reporting bugs, there's no substitute for a good screenshot to describe a problem.įixed in v2:- Skill icon (LevelUp Menu) - done- CND bar using tick marks (HUD) - done- CND bar repair indicators position when using special ammo (HUD) - done- HCMode indicators (HUD) - done- Message icon (HUD) - done- Ammo type text (HUD) - doneNew in v2:- PipBoy + Mod Menu- Start Menu- DarNifiedUINV.esp - adds ability to zoom world map further.Your IP address has been temporarily blocked due to a large number of HTTP requests. Activate DarNifiedUINV.esp in the launcher. If neither method works, try editing FalloutPrefs.ini instead. If you're bypassing the launcher, you can edit Fallout.ini directly: "My Documents\My Games\FalloutNV\Fallout.ini". The TTW team has taken over the old and abandoned DarNified UI and taken it out of Beta into a fully functional mod.

    Fnv darnified ui how to use mods#

    The launcher resets the ini to the values from this file. UIO (not a hard requirement, but never use UI mods unless UIO is set up) DarNified UI Font Dummies is highly recommended unless you want to modify your Fallout.ini files.

    fnv darnified ui how to use

    If using the launcher, edit Fallout_default.ini in the game dir to get these settings to stick. The lines starting with a semi-colon are commented-out default entries.

    fnv darnified ui how to use

    Just replace the entire section with this. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fntsFontFile_1=Textures\Fonts\DarN_FranKleinBold_14.fnt sFontFile_2=Textures\Fonts\Monofonto_Large.fntsFontFile_2=Textures\Fonts\DarN_FranKleinBold_16.fntsFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fntsFontFile_4=Textures\Fonts\DarN_Sui_Generis_Otl_10.fntsFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fntsFontFile_6=Textures\Fonts\DarN_Sui_Generis_Otl_13.fnt sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fntsFontFile_7=Textures\Fonts\DarN_Libel_Suit_Otl_24.fntsFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fntsFontFile_9=Textures\Fonts\NVFont_Test.fnt NOTE: The font changes will mean the menus not yet DarNified will look weird at first.įixed for v3: hardcoe indicators now have proper colors (HUD) - Removed rogue debug string (VATS) - AmmoType text overlap fixed (HUD) - Fixed weapon mod list overflow (Items, Container) - DONE Separated DAM and DPS values (Items, Container) - DONE Fixed notes clipping? (Data) - Fixed sub menu issues (Start Menu) - Fixed skills > 100 (LevelUp Menu) - Fixed word wrap (Message Menu) - Fixed missing button graphics in several menus (XB360) - DONE Fixed faulty button shortcut (XB360 - Stats) - DONENew in v3:- Crafting Menu This one will be more or less identical to, with FONV's extra menus DarNified as well.






    Fnv darnified ui how to use